Tag Archives: AAR

Panthers in Hatten

Making Hatten great again. This time Liehr Launched First. I had the honors to be the defender, and because ROAR suggested that Germans would need a balance, I was glad to grant it. This meant conversion of two squads to … Continue reading

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Heat in Hatten

Cold, ground snow, wintery battlefront, a town of Hatten were divided in half. Germans occupied the North side and Americans prepared for attack on the south. I had the honors to be the attacker in HF8 Fahrenheit 352. Initially I … Continue reading

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Morgan’s Stand

11th of September 1944 Lt. Allen Morgan decided to make a stand. Later that day, he was soundly defeated. We can put all the blame on the delayed arrival of Sgt. Harnshaw. While Harnshaw was attempting to make a do with … Continue reading

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Dip in the Suicide Creek

There was an local ASL event which allowed to get to know some new people, and also to try out some fun bits and pieces. We did take an dip to the Suicide Creek, a short scenario where Japanese defenders … Continue reading

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War in Budapest – Extracurricular Activity

Since getting ASL module Armies of Oblivion, I’ve had an interest on quite few scenarios, one of them being Extracurricular Activity which pits Hungarian fanatics against Russian defenders. A small area, quick paced city fight including four Hungarian Zrinyi II … Continue reading

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War in the Wild

We had a learning game of a Wilderness War, and my first-time opponent bid for French. I was then given the heavy burden of British colonial command.  For learning purposes, the first half is a very good scenario, because it allows some … Continue reading

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War in the Wild

There was an opportunity to have a game of Wilderness War. This time we opted for the early war situation and dice gave me the British. Early war scenario starts actually before the war, and therefore it provides two extra … Continue reading

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