Category Archives: X-wing

Non-Epic X-wing

These days what constitutes an X-wing game is following: Build a fleet that is potentially interesting to play, then realize that the opposition has opted to choose some highly optimized list from some tournament circles. Next step is to start … Continue reading

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X-wing, another epic

I have tried to like X-wing, and especially I have tried to like the Epic. That said, in our most recent game our Rebel faction decided not to take the CR-90, full aware that opponent would take both Raider and … Continue reading

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X-wing, The Hunt of the Decimator

There was another game of X-wing, and this time we tried to build squadrons with 200 points. On the other side, there was two A-wings armed with missiles, two B-wings and one Y-wing. Most were PS8, so we thought that … Continue reading

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Epic – or not so

There was opportunity to play X-wing during the weekend, and what else than with the big ships. We had something around 250pts per side, and both sides equipped forces with the huge ships. Imperials had Raider, Decimator, and two Ties. Rebels … Continue reading

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Acquisition – Stone Age, a Space ship

It is apparently hard to grow up in this household without degree of board game indoctrination ;). It is quite hard to find interesting games for children, especially with two requirements. a) should offer variety of mechanics b) should also … Continue reading

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Acquisition – X-wing stuff

I noticed recently that factually I have to little stuff for X-wing to play any meaningful games. X-wing, B-wing, Y-wing for rebellion, and little better for Empire in form of 2 Tie Interceptors, Tie Bomber, Tie Advanced and 2 Tie … Continue reading

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Best of wishes for 2017

2016 was a year that had saw some interesting activities. Most notably there was typical summer miniature gaming spree where Signal Close Action took prominent role, with some Basic Impetus (now also 2nd ed.) and Drums and Shakos Large Battles thrown in between. So the … Continue reading

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