Category Archives: Revolutionary wars

Thoughts about Age of Sail

I have thought for some time the reason why it is hard to create Age of Sail game that would be fast to play, rather simple and rewarding. After testing out quite few light and heavy rulesets I have found … Continue reading

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Signal Close Action – de Ternay vs. Graves

It came to our attention that Graves were sailing in the vicinity of the Bay but it was necessary to deliver the troops and take the risk of encountering the fleet. Unfortunately we could no slip to the bay without … Continue reading

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Schooner progress, part II

I found some time to create some additional components for the improvised schooner – and once again I thought that woodworking lathe & mill would be most useful. Unfortunately not possessing either, I have to resort to trusty Proxxon tool, drill … Continue reading

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Actions at Sea

For quite some time there has been hiatus in ship building and when I went to do a bit of inventory through the unpainted Langton ships, I realized that there is a whole lot of ground to cover to have them … Continue reading

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Signal Close Action – de Ternay vs. Graves

Another excellent game of SCA Fast Play. Scenario originates from excellent reference material for Close Action, a Rebel Seas that focus on American Independence. Graves left England about a week after troop convoy of de Ternay left France and it is … Continue reading

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Naval affairs – Signal Close Action, Fast Play

I haven’t got opportunity to have closer look at the SCA: Fast Play before, mostly because I do like the detailed approach of the full game, and can appreciate the fine nuances it offers. However, I ended up in situation … Continue reading

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Signal Close Action – A Golden Chance

After Action report of Hughes attempting to relieve Coote in Pondicherry. d’Orves interferes, and battle between ships of the line is fought in the Indian Ocean. Continue reading

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