Category Archives: Naval engagements

Fire in the Sky – second American disaster

We had another opportunity to play excellent Fire in the Sky. I was to take Americans again – however this time I was ready and had a much better idea of how to work the infinite forces that the industry … Continue reading

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Thoughts about Age of Sail

I have thought for some time the reason why it is hard to create Age of Sail game that would be fast to play, rather simple and rewarding. After testing out quite few light and heavy rulesets I have found … Continue reading

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Signal Close Action – de Ternay vs. Graves

It came to our attention that Graves were sailing in the vicinity of the Bay but it was necessary to deliver the troops and take the risk of encountering the fleet. Unfortunately we could no slip to the bay without … Continue reading

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Fire in the Sky – American disaster

We had an opportunity to play Fire in The Sky – my favorite take on the Pacific war and I had the honor of playing American side of the story. I have to admit that the American problem – excessive … Continue reading

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Reviews of Obscure but Interesting Games XV – Bomb Alley

Second World War at Sea: Bomb Alley is a game that had interesting mechanics and even more interesting subject, but unfortunately fell into victim to unthinkably bad execution. Perhaps the odd square based map instead of hexes should have ring … Continue reading

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Reviews of Obscure but Interesting Games XIV – Flat Top

Avalon Hill’s Flat Top was a game I always wanted to like. So unique, so incredibly realistic design. As close to Carrier operations I ever envisioned. I checked every detail of the game in advance, read about it and got into the system … Continue reading

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Review – Fire in the Sky, part II

Many of my all time favorite board games, such as Wilderness War, or Hannibal: Rome vs. Carthage are geographically constrained. There are limitations for practical approaches and therefore the strategy seemingly revolves around those fixed lines of advance. To a … Continue reading

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