Category Archives: 7 years war

Modular meadow – Terrain, part IV

May I introduce the modular meadow. First of the system being well… meadow module. Does not look much, just a patch of terrain, but it is very, very, very flexible and relatively large patch – this would be about the … Continue reading

Posted in 10mm, 7 years war, Drums and Shakos Large Battles, scenarios, Scenery, Sharp Practice II | Tagged , , , , , | 1 Comment

Acquisition – Terrain, part III

Now, it is time to tackle the issue of trees and forests. Finally. Just like a proper cylon, I think I have a plan now. Basic ingredients are: Sea Foam, clump foliage + various other scatters for canopies, and Sea Foam for … Continue reading

Posted in 10mm, 7 years war, Drums and Shakos Large Battles, Painting, Scenery, Scratch built, Sharp Practice II | Tagged , , , , , , | 3 Comments

Acquisition – Terrain, Part I

I am not imaginative enough to build nice terrain. Unfortunate fact, but there, I’ve said it. It seems that I just  lack the attention to how good terrain looks like and never seem to get it right. Or, I just … Continue reading

Posted in 7 years war, Drums and Shakos Large Battles, Painting, Review, Revolutionary wars, Scenery | Tagged , , , , , , | Leave a comment

Signal Close Action – Tactics

Age of Sail naval games often enough assume one side to be superior to other. Mostly by providing arbitrary bonuses to certain nationalities, or certain wind conditions, taking the decision and sense of discovery out of the player and reducing … Continue reading

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Thoughts about Age of Sail

I have thought for some time the reason why it is hard to create Age of Sail game that would be fast to play, rather simple and rewarding. After testing out quite few light and heavy rulesets I have found … Continue reading

Posted in 7 years war, AAR, Naval engagements, Revolutionary wars, Signal Close Action | Tagged , , , , , , | Leave a comment

Signal Close Action – de Ternay vs. Graves

It came to our attention that Graves were sailing in the vicinity of the Bay but it was necessary to deliver the troops and take the risk of encountering the fleet. Unfortunately we could no slip to the bay without … Continue reading

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Wilderness War – A Victory

There was an opportunity to play Wilderness War again. What appears to be some sort of custom by now, I tend to play British in attempt to learn how to win with them. For French, the interior lines work wonders … Continue reading

Posted in 7 years war, Boardgames | Tagged , , | 2 Comments