Category Archives: 7 years war

War in the Wild

We had a learning game of a Wilderness War, and my first-time opponent bid for French. I was then given the heavy burden of British colonial command.  For learning purposes, the first half is a very good scenario, because it allows some … Continue reading

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War in the Wild

There was an opportunity to have a game of Wilderness War. This time we opted for the early war situation and dice gave me the British. Early war scenario starts actually before the war, and therefore it provides two extra … Continue reading

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Modular meadow – Terrain, part IV

May I introduce the modular meadow. First of the system being well… meadow module. Does not look much, just a patch of terrain, but it is very, very, very flexible and relatively large patch – this would be about the … Continue reading

Posted in 10mm, 7 years war, Drums and Shakos Large Battles, scenarios, Scenery, Sharp Practice II | Tagged , , , , , | 1 Comment

Acquisition – Terrain, part III

Now, it is time to tackle the issue of trees and forests. Finally. Just like a proper cylon, I think I have a plan now. Basic ingredients are: Sea Foam, clump foliage + various other scatters for canopies, and Sea Foam for … Continue reading

Posted in 10mm, 7 years war, Drums and Shakos Large Battles, Painting, Scenery, Scratch built, Sharp Practice II | Tagged , , , , , , | 3 Comments

Acquisition – Terrain, Part I

I am not imaginative enough to build nice terrain. Unfortunate fact, but there, I’ve said it. It seems that I just  lack the attention to how good terrain looks like and never seem to get it right. Or, I just … Continue reading

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Signal Close Action – Tactics

Age of Sail naval games often enough assume one side to be superior to other. Mostly by providing arbitrary bonuses to certain nationalities, or certain wind conditions, taking the decision and sense of discovery out of the player and reducing … Continue reading

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Thoughts about Age of Sail

I have thought for some time the reason why it is hard to create Age of Sail game that would be fast to play, rather simple and rewarding. After testing out quite few light and heavy rulesets I have found … Continue reading

Posted in 7 years war, AAR, Naval engagements, Revolutionary wars, Signal Close Action | Tagged , , , , , , | Leave a comment