Monthly Archives: July 2017

Fire in the Sky – second American disaster

We had another opportunity to play excellent Fire in the Sky. I was to take Americans again – however this time I was ready and had a much better idea of how to work the infinite forces that the industry … Continue reading

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Mansions of Madness, second scenario

There was an opportunity to play the second scenario in the revised Mansions of Madness, and this time the evident goal was to escape from Innsmouth. Not to go terribly deep into details, all three of us failed miserably, albeit … Continue reading

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Review: Arkham Horror

Arkham Horror is a strange beast intended to set in Lovecraftian world of horrors. It has been on a table now more than enough now and despite many fanatic followers – like the cult of Cthulhu itself, game fails epically … Continue reading

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Thoughts about Age of Sail

I have thought for some time the reason why it is hard to create Age of Sail game that would be fast to play, rather simple and rewarding. After testing out quite few light and heavy rulesets I have found … Continue reading

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Signal Close Action – de Ternay vs. Graves

It came to our attention that Graves were sailing in the vicinity of the Bay but it was necessary to deliver the troops and take the risk of encountering the fleet. Unfortunately we could no slip to the bay without … Continue reading

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