Had a quick game of Carthage versus Rome (sorry for poor photos). It was a massacre. Carthaginian had gods in their favor. or just Hannibal. Or Romans were commanded by Tiberius Sempronius Longus (he was soundly defeated in battle of Trebia by Hannibal).
Initial dispositions. Romans had the honor to set up first, Carthaginians second. Minor terrain features have no effect for play. Just decorations this time to check some of the mechanics.
Turn 1. Since this was one of the first games, I had to refer quite bit to the rules to have all minor bits remembered, such as retreat, rout and pursuit (especially that routed unit causes permanent losses and disorder 5U behind them).
Turn 2. Romans were indeed brave. They advanced towards in neat lines, both screened by skirmishers. It almost appeared that Romans would not pay attention to the light cavalry on their left flank.
Turn 3. I made mistake with the Gauls. I remembered that if FL moves, there is -2 penalty for javelin fire, but that is not true. Hence the Gauls were left too far for a moment could not engage.
Turn 4. It was an excellent idea to move skirmishers on a front of the elephants. In fact, they caused hits to Roman cavalry before elephants charged it. I did seem to make a mistake there though. Since elephants automatically cause disorder in cavalry, they should have taken one extra hit, since they were disordered when charged.
Turn 5. Roman cavalry shall be beaten, and Gauls are to be released to wreck havoc among Roman lines after they part of their javelins.
Turn 6. Gauls are unleashed and they indeed caused havoc among the roman ranks. While pila did cause disorder, the mass of Gauls charged home repeatedly, pursued and charged again. It was real pleasure to see them work as planned. Rest of the Carthaginian army was just watching the show and learning.
Turn 7. Roman line, then cavalry was annihilated by combined attack of Gauls and yet another good javelin throw of CL.
At the end, mere two legions stood surrounded in the field.
Excellent game indeed. Romans would clearly need something to anchor their flank into, or to take bold action and start throwing javelins to the elephants. We shall see.
Overall, the game took around 1,5h. Not a whole lot. Playing area was mere 60cm square and perhaps some slight additional room in the flanks could be useful albeit it certainly did not feel crowded.
And a bonus feature. I really like Gauls. Should probably build all gaul army to bash some more Romans.